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  • LATEST MANUSCRIPTS IN JMIR Serious Games
  • Arka Ghosh, Jagriti Agnihotri, Sradha Bhalotia, Bharat Kumar Sati, Latika Agarwal, Akash A, Swastika Tandon, Komal Meena, Shreyash Raj, Yatin Azad, Silky Gupta, Nitin Gupta. Serious Games Based on Cognitive Bias Modification and Learned Helplessness Paradigms for the Treatment of Depression: Design and Acceptability Study. JMIR serious games. 2023, 11: e37105
    Cited : 4
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  • Xiting Huang, Xinyue Xiang, Yang Liu, Zhiqian Wang, Zhili Jiang, Lihua Huang. The Use of Gamification in the Self-Management of Patients With Chronic Diseases: Scoping Review. JMIR serious games. 2023, 11: e39019
    Cited : 3
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  • Philippe Martin, Boris Chapoton, Aurélie Bourmaud, Agnès Dumas, Joëlle Kivits, Clara Eyraud, Capucine Dubois, Corinne Alberti, Enora Le Roux. Health Promotion in Popular Web-Based Community Games Among Young People: Proposals, Recommendations, and Applications. JMIR serious games. 2023, 11: e39465
    Cited : 0
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  • Waritsara Jitmun, Patison Palee, Noppon Choosri, Tisinee Surapunt. The Success of Serious Games and Gamified Systems in HIV Prevention and Care: Scoping Review. JMIR serious games. 2023, 11: e39915
    Cited : 0
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  • Ana-Marta Gabaldón-Pérez, María Dolón-Poza, Martina Eckert, Nuria Máximo-Bocanegra, María-Luisa Martín-Ruiz, Iván Pau De La Cruz. Serious Game for the Screening of Central Auditory Processing Disorder in School-Age Children: Development and Validation Study. JMIR serious games. 2023, 11: e40284
    Cited : 3
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  • HongQing Ji, Shanshan Wu, Junyeon Won, Shiyang Weng, Sujin Lee, Sangmin Seo, Jung-Jun Park. The Effects of Exergaming on Attention in Children With Attention Deficit/Hyperactivity Disorder: Randomized Controlled Trial. JMIR serious games. 2023, 11: e40438
    Cited : 7
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  • Xiangyi Cheng, Grover C Gilmore, Alan J Lerner, Kiju Lee. Computerized Block Games for Automated Cognitive Assessment: Development and Evaluation Study. JMIR serious games. 2023, 11: e40931
    Cited : 2
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  • Andrea Tacchino, Michela Ponzio, Paolo Confalonieri, Letizia Leocani, Matilde Inglese, Diego Centonze, Eleonora Cocco, Paolo Gallo, Damiano Paolicelli, Marco Rovaris, Loredana Sabattini, Gioacchino Tedeschi, Luca Prosperini, Francesco Patti, Placido Bramanti, Elisabetta Pedrazzoli, Mario Alberto Battaglia, Giampaolo Brichetto. An Internet- and Kinect-Based Multiple Sclerosis Fitness Intervention Training With Pilates Exercises: Development and Usability Study. JMIR serious games. 2023, 11: e41371
    Cited : 1
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  • Poe Sriwatanathamma, Veerawat Sirivesmas, Sone Simatrang, Nobonita Himani Bhowmik. Gamifying Cognitive Behavioral Therapy Techniques on Smartphones for Bangkok's Millennials With Depressive Symptoms: Interdisciplinary Game Development. JMIR serious games. 2023, 11: e41638
    Cited : 4
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  • Pat Healy, Celine Lu, Jennifer S Silk, Oliver Lindhiem, Reagan Harper, Abhishek Viswanathan, Dmitriy Babichenko. An Exposure-Based Video Game (Dr. Zoo) to Reduce Needle Phobia in Children Aged 3 to 6 Years: Development and Mixed Methods Pilot Study. JMIR serious games. 2023, 11: e42025
    Cited : 1
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  • Seyma Kilcioglu, Benoît Schiltz, Rodrigo Araneda, Yannick Bleyenheuft. Short- to Long-Term Effects of Virtual Reality on Motor Skill Learning in Children With Cerebral Palsy: Systematic Review and Meta-Analysis. JMIR serious games. 2023, 11: e42067
    Cited : 0
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  • Gloria Mittmann, Vanessa Zehetner, Stefanie Hoehl, Beate Schrank, Adam Barnard, Kate Woodcock. Using Augmented Reality Toward Improving Social Skills: Scoping Review. JMIR serious games. 2023, 11: e42117
    Cited : 2
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  • Lauri Lukka, J Matias Palva. The Development of Game-Based Digital Mental Health Interventions: Bridging the Paradigms of Health Care and Entertainment. JMIR serious games. 2023, 11: e42173
    Cited : 2
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  • Xi Chen, Lina Wu, Hui Feng, Hongting Ning, Shuang Wu, Mingyue Hu, Dian Jiang, Yifei Chen, Yu Jiang, Xin Liu. Comparison of Exergames Versus Conventional Exercises on the Health Benefits of Older Adults: Systematic Review With Meta-Analysis of Randomized Controlled Trials. JMIR serious games. 2023, 11: e42374
    Cited : 4
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  • Jinlong Wu, Zhuang Xu, Haowei Liu, Xiaoke Chen, Li Huang, Qiuqiong Shi, Linman Weng, Yemeng Ji, Hao Zeng, Li Peng. Effects of Commercial Exergames and Conventional Exercises on Improving Executive Functions in Children and Adolescents: Meta-Analysis of Randomized Controlled Trials. JMIR serious games. 2023, 11: e42697
    Cited : 2
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