2)- Xiting Huang, Xinyue Xiang, Yang Liu, Zhiqian Wang, Zhili Jiang, Lihua Huang. The Use of Gamification in the Self-Management of Patients With Chronic Diseases: Scoping Review.JMIR serious games. 2023, 11: e39019
3)- Philippe Martin, Boris Chapoton, Aurélie Bourmaud, Agnès Dumas, Joëlle Kivits, Clara Eyraud, Capucine Dubois, Corinne Alberti, Enora Le Roux. Health Promotion in Popular Web-Based Community Games Among Young People: Proposals, Recommendations, and Applications.JMIR serious games. 2023, 11: e39465
4)- Waritsara Jitmun, Patison Palee, Noppon Choosri, Tisinee Surapunt. The Success of Serious Games and Gamified Systems in HIV Prevention and Care: Scoping Review.JMIR serious games. 2023, 11: e39915
5)- Ana-Marta Gabaldón-Pérez, María Dolón-Poza, Martina Eckert, Nuria Máximo-Bocanegra, María-Luisa Martín-Ruiz, Iván Pau De La Cruz. Serious Game for the Screening of Central Auditory Processing Disorder in School-Age Children: Development and Validation Study.JMIR serious games. 2023, 11: e40284
6)- HongQing Ji, Shanshan Wu, Junyeon Won, Shiyang Weng, Sujin Lee, Sangmin Seo, Jung-Jun Park. The Effects of Exergaming on Attention in Children With Attention Deficit/Hyperactivity Disorder: Randomized Controlled Trial.JMIR serious games. 2023, 11: e40438
7)- Xiangyi Cheng, Grover C Gilmore, Alan J Lerner, Kiju Lee. Computerized Block Games for Automated Cognitive Assessment: Development and Evaluation Study.JMIR serious games. 2023, 11: e40931
8)- Andrea Tacchino, Michela Ponzio, Paolo Confalonieri, Letizia Leocani, Matilde Inglese, Diego Centonze, Eleonora Cocco, Paolo Gallo, Damiano Paolicelli, Marco Rovaris, Loredana Sabattini, Gioacchino Tedeschi, Luca Prosperini, Francesco Patti, Placido Bramanti, Elisabetta Pedrazzoli, Mario Alberto Battaglia, Giampaolo Brichetto. An Internet- and Kinect-Based Multiple Sclerosis Fitness Intervention Training With Pilates Exercises: Development and Usability Study.JMIR serious games. 2023, 11: e41371
10)- Pat Healy, Celine Lu, Jennifer S Silk, Oliver Lindhiem, Reagan Harper, Abhishek Viswanathan, Dmitriy Babichenko. An Exposure-Based Video Game (Dr. Zoo) to Reduce Needle Phobia in Children Aged 3 to 6 Years: Development and Mixed Methods Pilot Study.JMIR serious games. 2023, 11: e42025
11)- Seyma Kilcioglu, Benoît Schiltz, Rodrigo Araneda, Yannick Bleyenheuft. Short- to Long-Term Effects of Virtual Reality on Motor Skill Learning in Children With Cerebral Palsy: Systematic Review and Meta-Analysis.JMIR serious games. 2023, 11: e42067
13)- Lauri Lukka, J Matias Palva. The Development of Game-Based Digital Mental Health Interventions: Bridging the Paradigms of Health Care and Entertainment.JMIR serious games. 2023, 11: e42173
15)- Jinlong Wu, Zhuang Xu, Haowei Liu, Xiaoke Chen, Li Huang, Qiuqiong Shi, Linman Weng, Yemeng Ji, Hao Zeng, Li Peng. Effects of Commercial Exergames and Conventional Exercises on Improving Executive Functions in Children and Adolescents: Meta-Analysis of Randomized Controlled Trials.JMIR serious games. 2023, 11: e42697
17)- Nan Mo, Jin Yu Feng, Hai Xia Liu, Xiao Yu Chen, Hui Zhang, Hui Zeng. Effects of Exergaming on Musculoskeletal Pain in Older Adults: Systematic Review and Meta-analysis.JMIR serious games. 2023, 11: e42944
19)- Steven Maltby, Carlos Garcia-Esperon, Kate Jackson, Ken Butcher, James W Evans, William O'Brien, Courtney Dixon, Skye Russell, Natalie Wilson, Murielle G Kluge, Annika Ryan, Christine L Paul, Neil J Spratt, Christopher R Levi, Frederick Rohan Walker. TACTICS VR Stroke Telehealth Virtual Reality Training for Health Care Professionals Involved in Stroke Management at Telestroke Spoke Hospitals: Module Design and Implementation Study.JMIR serious games. 2023, 11: e43416
20)- Sophie Bucher Della Torre, Marlene Lages, Sara S Dias, Maria P Guarino, Cátia Braga-Pontes. Translating and Testing a Digital Game Promoting Vegetable Consumption in Young Children: Usability Study.JMIR serious games. 2023, 11: e43843
21)- Linda Ossenbrink, Tina Haase, Patrick Timpel, Olaf Schoffer, Madlen Scheibe, Jochen Schmitt, Stefanie Deckert, Lorenz Harst. Effectiveness of Digital Health Interventions Containing Game Components for the Self-management of Type 2 Diabetes: Systematic Review.JMIR serious games. 2023, 11: e44132
25)- Tamara Veronica Pinos Cisneros, Annette Brons, Ben Kröse, Ben Schouten, Geke Ludden. Playfulness and New Technologies in Hand Therapy for Children With Cerebral Palsy: Scoping Review.JMIR serious games. 2023, 11: e44904
26)- Luca Altomari, Natalia Altomari, Gianpaolo Iazzolino. Gamification and Soft Skills Assessment in the Development of a Serious Game: Design and Feasibility Pilot Study.JMIR serious games. 2023, 11: e45436
28)- Marta Arévalo-Baeza, Alejandro Viuda-Serrano, Carmen Juan-Llamas, Pablo Sotoca-Orgaz, Iván Asín-Izquierdo. Impact of a Serious Game (#RedPingüiNO) to Reduce Facial Self-Touches and Prevent Exposure to Pathogens Transmitted via Hands: Quasi-Experimental Intervention.JMIR serious games. 2023, 11: e45600
29)- Julian Specht, Barbara Stegmann, Hanna Gross, Karsten Krakow. Cognitive Training With Head-Mounted Display Virtual Reality in Neurorehabilitation: Pilot Randomized Controlled Trial.JMIR serious games. 2023, 11: e45816
30)- Sunghak Kim, Timothy Jung, Dae Kyung Sohn, Yoon Chae, Young Ae Kim, Seung Hyun Kang, Yujin Park, Yoon Jung Chang. The Multidomain Metaverse Cancer Care Digital Platform: Development and Usability Study.JMIR serious games. 2023, 11: e46242
32)- Tony Estrella, Carla Alfonso, Juan Ramos-Castro, Aitor Alsina, Lluis Capdevila. A Serious Game to Self-Regulate Heart Rate Variability as a Technique to Manage Arousal Level Through Cardiorespiratory Biofeedback: Development and Pilot Evaluation Study.JMIR serious games. 2023, 11: e46351
33)- Houqiang Huang, Min Huang, Qi Chen, Mark Hayter, Roger Watson. Effects of Serious Games for Patients With Chronic Obstructive Pulmonary Disease: Systematic Literature Review.JMIR serious games. 2023, 11: e46358
35)- Justin S White, Marie K Salem, Séverine Toussaert, J Lee Westmaas, Bethany R Raiff, David Crane, Edward Warrender, Courtney Lyles, Lorien Abroms, Johannes Thrul. Developing a Game (Inner Dragon) Within a Leading Smartphone App for Smoking Cessation: Design and Feasibility Evaluation Study.JMIR serious games. 2023, 11: e46602
36)- Kammarauche Aneni, Claudia-Santi F Fernandes, Lily A Hoerner, Claire Szapary, Tyra M Pendergrass Boomer, Lynn E Fiellin. A Video Game Intervention to Prevent Opioid Misuse Among Older Adolescents: Development and Preimplementation Study.JMIR serious games. 2023, 11: e46912
37)- Mehmet Emin Aksoy, Arun Ekin Özkan, Dilek Kitapcioglu, Tuba Usseli. Comparing the Outcomes of Virtual Reality-Based Serious Gaming and Lecture-Based Training for Advanced Life Support Training: Randomized Controlled Trial.JMIR serious games. 2023, 11: e46964
38)- María Rosa Baeza-Barragán, Maria Teresa Labajos Manzanares, Mercedes Cristina Amaya-Álvarez, Fabián Morales Vega, Judit Rodriguez Ruiz, Rocío Martín-Valero. Effectiveness of a 5-Week Virtual Reality Telerehabilitation Program for Children With Duchenne and Becker Muscular Dystrophy: Prospective Quasi-Experimental Study.JMIR serious games. 2023, 11: e48022
39)- Diogo Martinho, Vítor Crista, João Carneiro, Kenji Matsui, Juan Manuel Corchado, Goreti Marreiros. Effects of a Gamified Agent-Based System for Personalized Elderly Care: Pilot Usability Study.JMIR serious games. 2023, 11: e48063
42)- Christopher Jenson, Sharon Fitzgerald Wolff, Libby Matile Milkovich. Effects of a Preventive Mental Health Curriculum Embedded Into a Scholarly Gaming Course on Adolescent Self-Esteem: Prospective Matched Pairs Experiment.JMIR serious games. 2023, 11: e48401
43)- Sung Je Park, Jea Woog Lee. Effects of Virtual Reality Pilates Training on Duration of Posture Maintenance and Flow in Young, Healthy Individuals: Randomized Crossover Trial.JMIR serious games. 2023, 11: e49080
44)- Seong-Yeol Kim, Minji Song, Yunju Jo, Youngjae Jung, Heecheon You, Myoung-Hwan Ko, Gi-Wook Kim. Effect of Voice and Articulation Parameters of a Home-Based Serious Game for Speech Therapy in Children With Articulation Disorder: Prospective Single-Arm Clinical Trial.JMIR serious games. 2023, 11: e49216
45)- Olufunmilola Abraham, Grace Ann Nixon, Laura Louise Seitz. Parents' Perceptions of a Serious Game for Educating Families on Prescription Opioid Safety: Qualitative Pilot Study of MedSMARxT: Adventures in PharmaCity.JMIR serious games. 2023, 11: e49382
47)- Yanjie Hu, Xingzhu Yuan, Peiling Ye, Chengting Chang, Yue Han Hu, Weihua Zhang, Ka Li. Virtual Reality in Clinical Nursing Practice Over the Past 10 Years: Umbrella Review of Meta-Analyses.JMIR serious games. 2023, 11: e52022
48)- Jinlong Wu, Zhuang Xu, Haowei Liu, Xiaoke Chen, Li Huang, Qiuqiong Shi, Linman Weng, Yemeng Ji, Hao Zeng, Li Peng. Correction: Effects of Commercial Exergames and Conventional Exercises on Improving Executive Functions in Children and Adolescents: Meta-Analysis of Randomized Controlled Trials.JMIR serious games. 2023, 11: e55167